DRAGON QUEST III: The Seeds of Salvation—one of the most highly acclaimed and best-selling games in the franchise is finally here for mobile! Now all three instalments of the Erdrick Trilogy can be played in the palm of your hand! Every wondrous weapon, spectacular spell and awesome adversary in this rich fantasy world is yours to discover in a single standalone package. Download it once, and there’s nothing else to buy, and nothing else to download! DRAGON QUEST III: The Seeds of Salvation has an independent storyline and can be enjoyed without playing DRAGON QUEST I or DRAGON QUEST II. ※In-game text is available in English only. ◆ Prologue On the morning of their sixteenth birthday, the child of Ortega, hero of the land of Aliahan, is charged with a seemingly impossible task by the King himself: to slay the Archfiend Baramos, master of darkness! What trials await our intrepid hero as they set out to take on a quest not even their legendary father was strong enough to complete? ◆Game Features ・Freely Customisable Party System. Set out on an unforgettable adventure with a party of up to four characters who can be customised to your exact specifications at Patty’s Party Planning Place! Choose names, genders and jobs, and put together the team of your dreams! ・Freely Changeable Vocations Your party members can be assigned any one of up to 9 vocations, a choice which will dictate their stats, equipment, spells and abilities. Though the hero’s role has been decided by fate, the jobs of all the other characters are yours to change as you see fit. Characters who change jobs will be returned to Level 1 and have their attributes halved, but they will retain all the spells and abilities they’ve learned, allowing you to tailor your team to perfectly suit your needs. Turn a priest into a warrior to add healing abilities to your swordsman’s arsenal, or mix it up any other way you like! The possibilities are endless! ・Experience an epic RPG experience with over 30 hours of gameplay with added features to the original release! Travel across multiple continents and dungeons as you level up your characters and unlock new spells and abilities. The personality system changes how your character grows making your party always unique. Mini-games like medal collecting to unlock powerful new items that were not available in the original release. Discover and explore bonus dungeons and location after completing the main plot. ・Simple, Intuitive Controls The game’s controls are designed to work perfectly with the vertical layout of any modern mobile device, and the position of the movement button can be changed to facilitate both one- and two-handed play. ・Experience the multi-million selling series, beloved both in Japan and beyond, and see how the masterful talents of series creator Yuji Horii first combined with the revolutionary synthesizer sounds of Koichi Sugiyama and the wildly popular manga illustrations of Akira Toriyama (Dragon Ball) to create a gaming sensation. ◆ Supported iOS Devices/Operating Systems ◆ ・iPhone 4 and above/iPad/iPod touch (4th generation and above) ・iOS4.3 and above
Squaresoft was my favorite companies back in my SNES days. Opened the game tonight and the game loaded me about two hours behind in my play. With $10 game like this from a great company I would have expected better,no excellence. This type of game also doesn't motivate you to grind all those levels over again. Cmon Square! You used to be my go-to, my homey. Crono Trigger changed my life. A masterpiece. This was my first Dragon Quest too! Maybe you guys are active on here and you can help a brother out. Promise to buy another Square title of you do.
This game is so great!! It’s easily the most hours I’ve ever put into a mobile game. It’s so immersive and engaging, and almost feels like a modern game even though it’s from the 80’s or 90’s. I can totally understand why it’s considered a classic, as I couldn’t put it down from the first 10 minutes. Love this game!! As an added bonus, if you play 1, 2 and 3 consecutively like I did (over the course of the last two weeks...), this game becomes so much better!! 10/10, highly recommended experience. Treat yourself.
Dragon Quest III (Dragon Warrior III in the U.S. back then) was the 12th highest selling game on the NES/Famicon and propelled Dragon Quest from a successful series into a cultural phenomenon (at least in Japan), as no numbered Dragon Quest game has since been released on weekdays, since the absenteeism from this game’s release day crippled Japanese school and work. Dragon Quest III was so great because of its meaningful and detailed story that ties together with the first two games and because of its highly customizable character-progression system. This mobile version includes most of the improvements made to the various mostly-Japan-only rereleases so is a huge step up from pulling out a NES and old-schooling it. For more information, check out the 1-hour analysis of the game, “The History of RPGs Ep. 7 | Dragon Quest III” on the Mr. Gentleman YouTube channel.
Let me just say, this game works SO well on iPhone. Unlike the other square Enix iOS games, they actually innovate and update their dragon quest line and that keeps these games working so well. The updated graphics, orchestral soundtrack, controls all work so well on this platform and whoever’s idea it was to have the game stretch downwards in full screen is a genius. This game or any of the iOS dragon quests for that matter are well worth your money
This game is a classic. If you’re a huge fan of the traditional JRPG traditional formula this game will be right up your alley. There may be certain parts where you’ll need a guide because of how vague the game can be at certain points so take upon yourself to speak to every NPC (and take screenshots or write down the hints that NPC provide). Job class system in the game keeps a freeform feel to creating your team however you want. The personality system can be sort of confusing as it affects stat gains so that’s something you may also have to look up. Difficulty wise the game is hard early on, eases up, and then gets harder towards the end again. Game is pretty grind heavy and encounter rates can be annoying. Orchestrated soundtrack makes the experience amazing. I have a good about 20+ hours into this game and for the price I would consider this purchase worth it. My only recommendation if you want the best experience is at least looking up a guide on the classes and personality so you can fully understand the system (it doesn’t get explained in game). From there you can create a team to your liking.
Great old school RPG, the mobile version is pretty easy compared to a lot of JRPGs but the gameplay is still fun. Also the Hero from Dragon Quest 3 will appear as a playable character in Super Smash Bros. Ultimate.
This is my favorite classic rpg on mobile yet, remake or new, and I play a lot of them. The port to mobile was done perfectly. It runs like a dream, has a quick save, and an upfront price tag with no microtransactions or ads. The difficulty is low which is great because you can burn through it or really dig into the character development as the game was originally designed. Also this is just an awesome game. It’s tough to get used to the complexity but once you dig in you appreciate how well designed it is. The creators put a lot into this game and it shows. I just came off trying the free SEGA console rpg ports to mobile, and the difference is night and day. SEGA offers them free but you have to watch an ad just to save the game. What a collosal blunder. Whoever made that call doesn’t know that save-scumming is basically required for these old rpg titles. That made all those old classic SEGA rpgs utterly unplayable on mobile. The Dragon Quest series is ported just right. Well done. Money well spent.
This port is based on the Super Famicom version - the most visually detailed version of the game, and so lacks the pachisi tracks, monster medals, and challenge dungeon of the GBC port. Fine with me, because those features were annoying; I’d take the improved visuals over them any day! (There is a visual mistake in the scrolling map on the title screen, though; wait and you’ll see it.) DQ3’s interest (beyond making your own party - my favorite part) is less in a story and more in the travel decisions and resource management I make so that I’m not worn down by random encounters or get lost in the maze-like dungeons. Its conceptual simplicity belies this allure of critical choice found amid detailed pixel landscapes, party choice, and the emotional reward of its victory bleeps and number bloops. Though it has no involved, sweeping narrative, Dragon Quest III has little pieces of drama hidden across its play hours, even beyond the role-playing personality quiz at the beginning. The night before I left home, the grandpa that so jovially spoke of how I took after my departed, heroic father (and his father before him, he added with a wink), was weeping in his sleep for his son to return. I remembered this when I later told a father a continent away that his missing son had followed a lover to the bottom of a lake, and he asked between sobs to tell me it wasn’t true. After an outing gone wrong, out of morbid curiosity, I dragged the heroine’s coffin home to her mother on the way to resurrect her. The change in the mother’s usual demeanor was haunting. There are many happy and funny moments too. Dragon Quest typically plays with its players’ expectations, perceptions, and - at times - hearts. If you investigate, perhaps you too will stumble into the humanity that has delighted many Dragon Quest fans over the years.
And now the gam doesn’t save anymore. Waste of my time...
Tribute to the old one, great controls and gives you that childhood fun, but the games difficulty was extremely reduced due to auto save and quick save, it is also reduced by personality’s and by your party auto fighting mode, your casters will cast the perfect spells and will change what they do based on what happens before their turn in the round, and having the bag, where you can store 99 herbs so you can heal after every battle without the cost of mana, take the golden claw for example, extremely hard to get in the original, all spells fizzle in the basement of the pyramid and you fight every other step, like 50 fights from the claw to the exit, quick save and 99 herbs = insta win, back in the day you could only bring what your guys were carrying and no saving until you got back.... excellent remake, but needs an original mode ( would be cool if it had an original graphics mode that you can toggle on and off too)