Redesigned from the ground up, Final Cut Pro combines revolutionary video editing with powerful media organization and incredible performance to let you create at the speed of thought. Revolutionary Video Editing • The Magnetic Timeline uses advanced metadata for faster, easier editing • Enhanced Timeline Index lets you drag and drop audio roles to rearrange the layout of your timeline • Use Clip Connections to attach B-roll, sound effects, and music to the timeline • Reduce clutter by grouping clips into a Compound Clip • Edit multicamera projects with automatic syncing and support for up to 64 camera angles • Automatically transform projects for square or vertical delivery with Smart Conform • Import and edit 360° equirectangular video in a wide range of formats and frame sizes • Create, edit, and deliver closed captions from within Final Cut Pro • Extend the capabilities of Final Cut Pro with third-party workflow extensions Powerful Media Organization • Organize your work within libraries for efficient media management and collaboration • Create proxy copies of your media for portability and performance • Content Auto-Analysis captures camera metadata and analyzes shots in the background • Create and apply custom keywords or favorites on the fly as you select clip ranges • Smart Collections dynamically organize content for you to quickly find any shot in a few clicks Incredible Performance • Improved performance and efficiency on Mac computers with Apple silicon • Harness the power of the Mac Pro and Afterburner for realtime 8K editing • Modern Metal engine improves playback, rendering, and compositing on all Macs • Final Cut Pro uses all the GPUs in your Mac for superior real-time playback performance and fast background rendering • Work with a broad range of formats including ProRes, RED, XAVC, AVCHD, Avid DNxHR®, Avid DNxHD®, H.264, HEVC, and more Compelling, Customizable Effects • Beautifully animated, easily customizable 2D and 3D titles • Change the look of titles, transitions, and effects using intuitive controls • Choose from an ecosystem of third-party FxPlug plug-ins with custom interfaces Integrated Audio Editing • Assign roles — including dialogue, music, effects, and custom choices — during import to easily track and organize your project • Expand and edit multichannel audio files directly in the timeline • Sync video with separate audio in a single step with instant audio waveform matching Intuitive Color Grading • Import, edit, and deliver video in standard color spaces, or in wide Rec. 2020 color space • Use Pro Display XDR to accurately view HDR video • Powerful color wheels and curves for precise adjustments with keying and masks One-Step, Optimized Output • Incredibly fast export for playback on Apple devices and upload to websites such as Vimeo and YouTube • Export audio stems and multiple versions of a finished video using roles metadata • Import and export XML for third-party workflows like color grading and sound mixing System Requirements: macOS 10.15.6 or later, 4GB of RAM (8GB recommended for 4K editing, 3D titles, and 360° video editing), Metal-capable graphics card, 1GB of VRAM recommended for 4K editing, 3D titles, and 360° video editing, 3.8GB of available disk space. Some features require Internet access; fees may apply. Blu-ray recorder required for burning Blu-ray discs.
TLDR -- will take up your memory and you'll have to just keep dumping your projects To start, I am computer literate, very familiar with file sizes, and have found ridiculous work arounds to be able to use this program but it's more headache than it's worth. I have been using this as a video editing software for six months, I purchased it as an extra feature of my lap top. I mostly make short videos. I know the size of the media I'm using but to put it into final cut makes the memeory freak out very easily. I usually have to delete a project as soon as I'm finished OR in some cases, before I've finished. Just now, I had almost seventy GB avail (Because I have another project I'm in the middle of an am trying to not have to delete). At MOST the total of all of the media I'm using is 10 GB (this is an exaggerated estimate based on how I try to understand how the computer and this program decide on what amount of memory it would take). I adjusted some of the volume, have not added any featrures or clips, and my computer just freaked out because it had less than 2 GB of memory left. I go to manage my storage and the project that I just started (again, no real editing, I was going through to see how much I would want to cut out but hadn't cut anything) was over 60 GB. I had to delete it to be able to do anything on this computer. This has happened almost any time I use it, even if I just put one video in a libray, and I have just gotten to the point that I know I'm probably going ot have to delete several things to be able to use it and that I will have to delete whatever I finsih if I get to finish it. I read someone else's review when I was having trouble that his memory issue was related to a too full library but in my experience, you can have only one library with only a few clips, and before you edit anything, it can balloon up to over 100GB and keep growing, even though you're not using it. I would not recommend anyone use this on a Mac unless you don't actually want to finish anything. I don't know if it works on other systems
After I upgraded, FNCX is crashing 100% when I try to import mutiple clips from Sony a7iii.
You've destroyed the program with this latest software update. It is worthless now. The simplest of tasks takes forever to perform. Is this your way of forcing us to the new OS? Please fix this, fast!
Many of us love this app. also Motion and compressor. But we see very little love from apple to give them really ground breaking features to stay on top all the time. right now other similar apps are growing feature and update getting ahead of you. Thats not what make us happy. PLEASE re look at your priotities and make FCP really advance.
Having used it since FInal Cut Pro 7, Apple did get the launch of their rewritten Final Cut Pro X off a bit on the bad side. Subsequent updates did restore it to its glory, and also made it even better and worthwhile for editors to embrace it. No longer do I have to wait until the export is done as the background rendering saves me time. The timeline took some acclimation, but then became second nature. Using all hardware-level features to accelerate the editing workflow and support for plugins has made this app worthy of being a core requirement to sut video editors comfortable with using Final Cut Pro.
HORRIBLE APP, it doesn't work !!
An amazing NLE that I prefer over Resolve and Premiere, however it's time they focus on new features, e.g: - machine learning powered masking (like Resolve 17) - 3D planar and point tracking and masking - Integration of Motion into FCP and bring Motion up to par with FCP, especially 3D integration into video. - Removing cables, and objects - More coloring options akin to Resolve - Way more professional audio tools; borrow them from Logic Pro?
i can't understand why final cut pro acept Native plugins because when i use the extenal Native plugins my work job film abort my sesion and all my media missing its sad i lost many mdias and lock my harddrive
FCPX stopped rendering transitions in preview or output which makes it basically worthless now.
I've been using this software for three or so years now, and I continue to be surprised by what I learn each time I use FCP. Final Cut, while having the appearance of an NLE, is actually a digital compositing app, much like After Effects. I learned this the hard way, be noted. When I would get irritating glitches, I would hop to Premiere and get a smack in the face with the lack of options. They look the same, so they should work the same, right? No, surprisingly. Many things I wanted to do in Premiere I had to do in After Effects, which is when the hamster came to life in his wheel. This relates to the criticism that FCP is too hard (or weird) to use. It’s trite, but you really have to work with the software and not make it conform to what you want it to do. Like every other artists’ medium, you work with what you have.