--- July 18, 2014 Gamepad support has been added. --- Initially released in Japan in 1993, Secret of Mana took the world by storm with its innovative real-time battle system and gorgeously rendered world. It continues to stand out among other action RPGs for its seamless gameplay that anyone from beginner to veteran can enjoy. One of the most memorable elements of the Mana series is the Ring Command menu system. With the single press of a button, a ring-shaped menu appears on the screen, where players can use items, change weapons, and do a variety of other actions without needing to switch screens. This Ring Command menu system for which the Mana series is so well known was first introduced in Secret of Mana and has since appeared in most games in the series. Play as Randi and his two companions, Primm and Popoi, as they adventure all around the world. At the center of our epic story is the mystical power of Mana. Battle the empire in its quest for control of Mana. Befriend the eight elementals who wield the forces of nature itself. Numerous encounters await at every turn. Additional Information (reference only): ESRB Rating: E10+ with Mild Fantasy Violence and Mild Suggestive Themes ------------ 1993年8月6日,《聖劍傳說2》在超級任天堂上發售,以當時的新概念系統“動作戰鬥”博得了相當的人氣。這是一款將指令戰鬥的戰略性融入到即時、無縫戰鬥中的角色扮演遊戲,無論新手還是老玩家都能從中體驗到充分的爽快感。 “指令環”是《聖劍》系列的特色系統之一。按鍵後畫面上會出現環形的選單,不需要切換畫面就可以使用道具、更換武器,是一種非常方便的系統。這一系統在《聖劍傳說2》裏首次登場,之後為整個系列所傳承。 玩家將操作主人公Randi,以及他的夥伴Primm和Popoi行動,隨著劇情的展開而前往世界各地冒險。本作劇情的關鍵,是肉眼無法看見的強大力量“瑪娜”。與覬覦瑪娜之力的帝國軍隊作戰、邂逅掌管自然之力的精靈們……在他們冒險的旅途中,將會有諸多有趣的故事在前方等待著。
Can't say anything bad about the game as I love it and it's awesome however id love of they updated it for the iPhone x. Please and Thank you
Like I say for almost every square enix game plz iPhone X support
Most boss attacks stun the recipient, preventing you from dodging. Dodging largely doesnt work, and aiming is often broken. Too few opportunities to rest combined with no innate health regen turns the game into a frustrating “dodge everything or die”. Additionally there are many boss attacks that are undodgeable and stun you with no clear way to mitigate or avoid this. If that’s the intended difficulty it needs to be toned down. If I’m missing important mechanics then it needs to be clearly communicated how to mitigate them and “git gud”. I have no idea how this crap became a classic. $4 down the drain. Remind me never to spend money on a Japanese-style ARPG again.
I love the original SNES release, but this port is horrible! The sprites are blurry (even though they’re new sprites) & the frame rate makes it look like I’m playing it on an old iPhone
It makes it straining for your thumbs, and it seems slightly choppy.
An overall quite fun game. I gad been wanting to play it for a while, and it works wonderfully as a mobile game. The reason I won’t go above 2 stars is that the app programmers committed what should be considered the cardinal sin: the app won’t let you listen to music or podcasts while playing. When I want to play a game on mobile, I often am listening to a podcast or I am killing time while waiting which often means listening to music. This game is useless for both since I am forced to pick between outside audio and the actual game. After doing some investigating, it sounds like this is a problem with all of their other remakes as well, so it looks like U will be staying away from Final Fantasy and Dragon Warrior. :(
Needs to be updated for me OS and to run full screen on iPhone X. Game has awesome replay value, but the lack of full screen is disappointing.
I played through the original SNES game a dozen times. It is one of my favorite childhood games. However, I cannot recommend this port because of the broken party AI. In the original, your other characters moved and fought independent of your actions, except when sprinting, based on their Action Grid settings. In the port, your other characters move to you anytime you move. This leads combat to be a fairly single character experience, with your other characters constantly dying running back and forth between you and their target. It is an oversight that gives you a feeling that the people that ported the game never actually played the game. I could get use to the controls and shaky animation, but having to stand completely still so that your party will attack something is absurd.
It would be rated much higher, but there’s no sound on the iPhone X iOS 11 version! There should be a refund!!!
Whenever you try to rest at a inn, the game will keep crashing. I’ve tried to rest and load at different locations but same deal.