Featuring 500+ cards and counting, 10 classes, 6 races, and 5 paths to follow along with hundreds of unique battles. CARD FUSION & UPGRADES & CYCLING SYSTEM Upgrade your cards and use the unique card fusion system to create any combination of cards imaginable! As you make each run you will need to carefully manage your deck, to include just what you need to survive. To combat the problematic “bad draw” a voluntary discard and resource recovery system has been developed. PROCEDURALLY GENERATED ADVENTURES Adventure across the lands of Port Haven in this solo card combat roguelike. Crawl through swamp, fight over mountains, and swim through the seas all in search of loot, fame and fortune. Game play focuses on being a perfect card crawler and deck builder for all roguelike and roguelite loving dungeoneers. GLOBAL LEADERBOARDS Climb your way up the Leaderboards to show just how far your character can go. DECK BUILDER'S COMMUNITY “Fantastic rogue-like card game. I've played it hundreds of hours and still nowhere near exhausting the possibilities.” "It’s really well done thank you for creating it." "Just wanted to drop in and say I'm enjoying this more than StS, thanks for creating fun game."
Although traditional Chinese is listed in the language drop down list, choosing it has no effect. Please fix it.
Offline play, no in-app purchases, and one of the most thoughtful, engaging, fun experiences I’ve ever had for my commute. Oh, it’s also brilliantly designed for one-handed play. Take a risk, and give yourself some time to understand why this game is so perfect
I say so because I would buy it and this game deserves more content. It's great - like Dream Quest but less frustrating and more to the point. Tied with Ascension for my favorite deck builder. And I see the continued free updates - y'all deserve some support for the work you're putting in.
Overall this game has so many classes, races, and spell combinations you can play through 100 times and never use the same strategy. There is some RNG, but I’ve never felt it to be extremely unfair. It recognizes what type of deck you’re trying to build and tries to give you cards that synergize. This was the first game I actually paid money to get and for the price it can’t be beaten. I’ve already sunk tons of time into it and with updates/adding new classes/new spells, I’ll continue coming back and keeping an eye on open for their next game. Great job Devs!
This is a really good game. There are some very confusing aspects I have encountered while playing around with my deck, and some random events I have encountered are not so random. There is an event that, if chosen, will make you discard a card out of three randomly chosen cards. After discarding one of my cards, usually being one of three valuable cards, I then get a merchant or treasure chest that never fails to replicate the card I chose to discard from the random event. After several of these types of encounters I have concluded that this game, having much deep strategy, tactical thinking, and challenging choices, is also calculated in such a way ( I’m guessing at the very start of battle) that you already have a chosen percentage of defeating the final boss, or really any foe that you encounter. Similar to how the random event is not so random.
Can we get an arcade/deck builder mode where I go in with the cards I want (picked from cards I’ve unlocked in the normal adventure mode) and try and see how long I last with ramping difficulty? Itd be a great way to test classes and synergy with cards without all the rng involved. Not a requirement because the game is already above my expectations.
I’ve really enjoyed this game - hard enough with enough variety to be replayable and no in-game $$! I’ve won with every race/class (except Bard). It can be annoying to get through all 3 locations, only to get slaughtered by the Lich, but keep tweaking and it can be done. Fun card game!
Dollar for dollar I’ve had more fun with this game than any other iOS title in quite some time. Easy to learn and difficult to master. No cloud based online only bs so you can pick up and play and quickly close it out to do something else on your phone without losing progress. I do wish certain systems like the quiver, souls, and other skills had a better explanation from the get go. I would also like for it to be more obvious what the gameplay differences are from one race/class to the next, but I suppose the vague descriptions encourage the player to try each one and find out. Wonderful game overall and a great value at $2.99
I hate having to use two different accounts! This game is awesome, but I hate having to guess which account has what cards. Also, if you merge two Storm Blades together they do not stack.
Sometimes you just get crappy hands dealt and I've often found myself unable to do any damage at all with certain builds in the very first fight. But if RNG works in your favor, it makes for an interesting game to waste a few minutes at a time on.