11 Civilizations, 34 Heroes, Real Warfare From the depths of obscurity to the peaks of legend, you will be the author of your civilization's history. Will you launch epic wars and conquer the entire world? Or rise up as a virtuous leader renowned for your sagacity? Will you set off to explore the unknown as a pioneer? Or dedicate yourself to helping your own people? Only time will tell... ***Features*** #Real-Time Battles# Battles are not pre-calculated but happen in real time on the map. Anyone can join or leave a battle at any time, allowing true RTS gameplay. See an ally being attacked right in your backyard? Send some troops to help your buddy out, or launch a surprise counterattack on the attacker’s city. #Seamless World Map# All in-game action takes place on a single, enormous map inhabited by players and NPC characters. No isolated bases or separate battle screens. Never before seen on mobile “infinite zoom” feature allows you to transition freely between the world view and individual cities or barbarian outposts. Map features include natural obstructions such as rivers and mountain ranges and strategic passes that must be captured to gain entrance to neighboring regions. #Eight Unique Civilizations# Choose from one of 11 historical civilizations (more to come!) and guide your civilization from a lone clan into a great power. Each civilization has its own architecture, unique units, and special advantages. #Exploration & Investigation# The world of Rise of Kingdoms is covered in thick fog. Dispatch scouts to explore this mysterious land and uncover the hidden treasure within. Investigate lost temples, barbarian fortresses, mysterious caves, and tribal villages, gather intelligence on your enemies, and prepare yourself for the ultimate clash! #Unrestricted Troop Movements# New orders can be issued to troops at any time, offering limitless strategic possibilities. Launch a feint at an enemy city, then circle back and meet up with your alliance army to capture a pass. Dispatch troops to collect lumber from a nearby forest and have them pick off a few barbarian clans along the way. Forces can also be split up between multiple commanders so that you can engage in multiple actions simultaneously. #Alliance System# Full set of alliance features allow players to help one another: alliance chat with built-in translation function, officer roles, map indicators to coordinate strategies, and more! Alliances can expand their territory to gain resources, capture mountain passes and barbarian outposts to strengthen their position, and work together to unlock group achievements. #Conquer the Kingdom# Fight alongside your alliance to take control of this vast kingdom. Clash with other players and use superior tactics to emerge victorious in a MMO strategy battle royale. Rise to the top and you and your civilization will be written down in your kingdom’s history! #RPG Commanders# Call upon dozens of historical figures who will serve as your trustworthy commanders, from Julius Caesar and Sun Tzu to Joan of Arc and Kusunoki Masashige. Level up your commanders by defeating barbarians and sending them into battles, then upgrade their abilities using an RPG style talent tree and skill system. *Expedition Mode *Infinite Zoom--never before seen on mobile! *Scouting *Espionage *Kingdom Progression *Civilization Specific Cities *Stunning Graphics *3D Character Models And more… Facebook:https://www.facebook.com/riseofkingdomsgame
I have never written a review before but this is the best game I have ever played on any platform before but it has 1 major problem that has me and so many other people ready to stop playing. The big spenders. If there is not something done to make the game more balanced then this will be a very short lived game. I understand that the game has to make money but the high end spenders are causing the masses not to spend anything because it doesn’t do you any good. My suggestion is spending limits in phases of the game up until the temple and then go unlimited. Something like 500 US dollars prior to level 1 pass opening and then 1000 US dollars between level 1 and level 2 passes and then 2000 between level 2 pass and occupying the temple. This way big spenders can spend big without totally ruining the game. There is 1 alliance in my new kingdom that has 3 players close to 50m power and level 1 passes havnt even open. Seems like over half the kingdom has quit playing or only half heartedly playing. This makes this a game for the few and not for the masses. If it is limited spending until the temple many more moderate spenders would continue playing and spending moderately to make up if not exceed what the whales are spending. Also it leaves you with a healthy active kingdom that is ready to continue playing when kvk starts. Which will be even more money going into the game. If something is not done soon this game will run its course quick and that is sad to me because I love the game so much. Another option could be unlocking certain tier troops at different stages of the game.
This game has none of the stuff in the trailers and is boring
Honestly love this game!
It’s fun but all the big alliances hold hands and attack the smaller ones so no one else can grow.
Man of few words. Best game I've played in years.
This game is really fun and you can do many things not like other games that give you a few option but this one gives a great number of options This game allows you to grow rapidly in game 👌🤯
Fun game I like it should download
Stay active, grind, make friends and this can be a FTP game. Go it alone and you will die.