8 Civilizations, 27 Heroes, Real Warfare From the depths of obscurity to the peaks of legend, you will be the author of your civilization's history. Will you launch epic wars and conquer the entire world? Or rise up as a virtuous leader renowned for your sagacity? Will you set off to explore the unknown as a pioneer? Or dedicate yourself to helping your own people? Only time will tell... ***Features*** #Real-Time Battles# Battles are not pre-calculated but happen in real time on the map. Anyone can join or leave a battle at any time, allowing true RTS gameplay. See an ally being attacked right in your backyard? Send some troops to help your buddy out, or launch a surprise counterattack on the attacker’s city. #Seamless World Map# All in-game action takes place on a single, enormous map inhabited by players and NPC characters. No isolated bases or separate battle screens. Never before seen on mobile “infinite zoom” feature allows you to transition freely between the world view and individual cities or barbarian outposts. Map features include natural obstructions such as rivers and mountain ranges and strategic passes that must be captured to gain entrance to neighboring regions. #Eight Unique Civilizations# Choose from one of 8 historical civilizations (more to come!) and guide your civilization from a lone clan into a great power. Each civilization has its own architecture, unique units, and special advantages. #Exploration & Investigation# The world of Rise of Civilizations is covered in thick fog. Dispatch scouts to explore this mysterious land and uncover the hidden treasure within. Investigate lost temples, barbarian fortresses, mysterious caves, and tribal villages, gather intelligence on your enemies, and prepare yourself for the ultimate clash! #Unrestricted Troop Movements# New orders can be issued to troops at any time, offering limitless strategic possibilities. Launch a feint at an enemy city, then circle back and meet up with your alliance army to capture a pass. Dispatch troops to collect lumber from a nearby forest and have them pick off a few barbarian clans along the way. Forces can also be split up between multiple commanders so that you can engage in multiple actions simultaneously. #Alliance System# Full set of alliance features allow players to help one another: alliance chat with built-in translation function, officer roles, map indicators to coordinate strategies, and more! Alliances can expand their territory to gain resources, capture mountain passes and barbarian outposts to strengthen their position, and work together to unlock group achievements. #Conquer the Kingdom# Fight alongside your alliance to take control of this vast kingdom. Clash with other players and use superior tactics to emerge victorious in a MMO strategy battle royale. Rise to the top and you and your civilization will be written down in your kingdom’s history! #RPG Commanders# Call upon dozens of historical figures who will serve as your trustworthy commanders, from Julius Caesar and Sun Tzu to Joan of Arc and Kusunoki Masashige. Level up your commanders by defeating barbarians and sending them into battles, then upgrade their abilities using an RPG style talent tree and skill system. *Expedition Mode *Infinite Zoom--never before seen on mobile! *Scouting *Espionage *Kingdom Progression *Civilization Specific Cities *Stunning Graphics *3D Character Models And more… Facebook: https://www.facebook.com/riseofcivilizations/
This game is completely catered to the pay to play generation. There are no safeguards, no quality control, and this is the most unfair game I’ve ever played. None of the tactics are actually useful making this fall out of the strategy category and into the FarmVille Genre. Except FarmVille at lease makes sense. Please remove this game from the Strategy category!!! This game is a simulation game and has zero strategy involved. After receiving a developer response, it is clear they do not play the game they make. The game mechanics are literally just basic addition and subtraction of troop #’s. In a true strategy game, implement troop types and attack strategies that make a difference on the outcome. And 1 strong player ruined an entire kingdom. There is no way 1 person could fight a group and win in any other game besides this one. Sad to see games using money instead of quality gaming to determine game outcomes. I recommend this game to anyone who is really poor at games but is willing to pay to win.
This is an absolutely stunning game, the gameplay is tactical and cunning, you can work at your own pace and helping your teamates actually HELPS and you can see the contributions and stats of everyone and everything. The chatting system they have developed is also amazingly smooth across multiple countries. Very good game
You will find out if you don’t put a lot of money in this game is just useless. Gm controls the game, stupid developer.
Love the graphics, so far so good
My fav game so far. I normally hate games like this but everything straight down to the aesthetic appeal, controls, and social aspect of it got me. That said it always makes you feel like u must sink $$$ just to get ahead or even stay In the same league of the other advancing payers. And when you finally reach the end of the “kingdom history” it kinda just stands stagnant. With the same old events on ever loops. 84 days later and I’m asking myself if this game has reached its max.
So it pains me to write this review because the game could be great. It’s engaging and kendo’s you busy. Sadly though the downsides overtake the good. The game is pay to play in the extreme. Unlike other games where spending money will result in speed ups and bypassing cumbersome steps, spending money in RofC equals winning. You can literally spend you way to winning, with no skill or dedication required. It’s a model that obviously works for them at the moment but inside of a couple months it has me looking for another game. The next problem are the bugs. You are eligible fore rewards if you do certain things, pathetically the system makes lots of mistakes so that more than once I have worked to achieve something and then the rewards don’t happen. The final strike is customer service. It’s available very limited hours and they don’t really help. I am continually disappointed in the lame responses I get to legitimate concerns problems and requests. After a couple months I am feeling very done with them.
Kingdom v kingdom must hurry. Great game for great thinkers.
Your game is one the best games in the App Store. My only concern that really bugs me is when I try to teleport, I tap on a territorial teleport but it auto selects a targeted teleport. Please fix it. Thank you and great game!
my friend told me about this game and I can not stop playing it even at city hall 16👍🏼👍🏼👍🏼👍🏼
The multi player aspects of this strategy game are fantastic. There is no way to prosper individually. Each alliance can also have different goals while coexisting in the same kingdom. The events are fun and lucrative for your advancement. The worst part of the game is the chat interface. It is not cloud based so it you play on multiple devices, messages will be scattered across each device. This is quite frustrating. I’ve also contacted customer service through Facebook messenger. They responded to my complaint and asked for a screenshot. I sent that and they haven’t responded for more than a month. Customer service is subpar.