Florence is an interactive storybook from the award-winning lead designer of Monument Valley about the heart-racing highs and heartbreaking lows of a young woman's very first love. Florence Yeoh feels a little... stuck. Her life is an endless routine of work, sleep, and spending too much time on social media. Then one day, she meets a cello player named Krish who changes everything about how she sees the world and herself. Experience every beat of Florence and Krish's relationship through a series of mini-game vignettes - from flirting to fighting, from helping each other grow... to growing apart. Drawing inspiration from 'slice of life' graphic novels and webcomics, Florence is an intimate and unforgettable story.
I love how immersive this story was. What a wonderful time I had going through this story and interacting with all the clever and thoughtful design elements.
I didn’t think I’d ever experience any form of narrative that was “enhanced” by using a mobile phone as a medium. Florence proved me dead wrong. The art is lovely, the music is touching, and the interactive portions are crafted to give you insight into the characters’ emotions. I couldn’t imagine this story told better in any other way, and even if I only play through a few times, I’ll be listening to Kevin Penkin’s score for life. Bravo 🎻🎨
Short and simple. All the reviews made it so amazing and it’s not. Waste of money.
Even though life may seem unpredictable so many times, it’s how you choose to live through the moments that really makes it count. And this game perfectly pointed out this lesson. It was when Florence chose to go with the unexpected, outside her comfort zone, that she grew the most and life, slowly but surely, blossomed with opportunities and new experiences. I would say that *despite* the game being a lot shorter than expected, it is surely worth the investment of $3. I’m certain that you will be left with a good reflection in mind even once the game is done. Congrats to the creators and their different, genius and subtle proposal for an interactive game!
I thought it was just going to be okay but it was amazing!
This was a beautiful game, every detail is flawless and full of expression. As a piece of art, the game expresses a new way of storytelling that I am very much delighted by. Conversations are turned into puzzles, dreams into canvases, and routine everyday life into rote mechanics. What I wish for, and hope to see in their next game, is more character development. Playing the game, while the mechanics and art are enthralling, you can't help but feel that you don't actually know the characters at all. You're just watching something play out from an incredibly distant vantage point, occassionally acting as them but rarely understanding. I imagine most of this comes from no real dialogue in the game, which is a great design decision but I don't think needs to necessarily come at the expense of character development like it seems to here.
I regret paying for this. Yes if you are talking about the design then it was really good, but the story was so short and the little interactive elements of it were simplistic yet annoying. I left wanting more of a story, longer of a story, and more interactive and interesting stuff to do. Putting puzzle pieces together to create a text bubble with no words in it, is not exciting nor interesting. The design is beautiful but that’s just not enough of a reason to pay for it, in my opinion.
A game without words but deep with the feels. I never have experienced storytelling in this medium before and it is unbelievably moving, creative, and profound.
A great slice of life story that you play. Nice for those times when you want to kickback and relax. Music is outstanding.
One reason I got this is because the review talked about how amazing the music was. I have both sound & music turned on in the settings but no audio, whatsoever... I feel like I’m really missing something important. EDIT- I rebooted my phone & plugged in a headset, after which I could hear all the sounds. Beautiful game, thank you!!!